Monday, April 12, 2021

Work in Progress -- Animation Show invite

 

as the title says, here is a WIP of the card invite for our senior show:

here it is with the line drawing, how it will look when finished:



Sunday, April 11, 2021

Rendering frames the hard way

If you think the current group animation is taking forever to render, compare it to this process:

Here is the result:

Worth the effort?

Monday, April 5, 2021

Inspiration for Indemity Posters

 I've been looking over and sketching out some ideas for posters. The route I think I'm going to take is to draw inspiration from classic film noir posters, such as these:




I really enjoy the graphic illustrations, so I'll be emulating that in mine. I really like the Maltese Falcon poster, but I might mix elements from all of these into one. (Metropolis is more of a sci-fi movie but the art deco look is something I also think could work nicely for Indemnity)

that's all for now!

Monday, March 1, 2021

Meet Edgar Tilly Ash

 The black and white one is the kitten I'll be adopting. Ain't he cute!





Friday, February 19, 2021

Animation Reels


    Hey everyone, here are two really good demo reels that I found online. The first one is an Animation reel that features primarily 3D work. It is around 2 minutes and 30 seconds long and I really enjoy the different models that he showcases throughout his work. He also handles the audio throughout the reel very well because the different clips he shows have their own sound in them so you do not want the music to overpower the original audio in the video. The second reel is by Joanna Davidovich. She has a variety of professional work assembled from her freelance jobs over years and also some of her own self work. She references below a shot list with details of what she did for each clip and gives thanks to the different studios that allowed her to us the work she did. The thing I enjoyed the most about both of these reels was the variety of clips and how it was displayed. The different styles allow the viewer to see the artist is not just one dimensional and can express their work in multiple mediums.

First Reel: https://www.youtube.com/watch?v=eYGjnuK8nYo

Second Reel: https://www.youtube.com/watch?v=CsP8_H_65yk

Thursday, February 18, 2021

Animation Reels!

 Heyya, everyone, Alyssa here to bring you a couple of demo reels that I personally found interesting to look at. I found these all from an animation subreddit of people ranging from students to professionals sharing their works through demo reels and other methods. Here they are:

Owen Smith - First Person Animation Reel 2020

This one is from Owen Smith, and this one primarily focuses on his capabilities with first-person animation. I have plenty of nice things to say about it, especially in the presentation. A lot of times with these styles of animations, it can get monotonous real fast when you're just watching various guns being shot over and over again. However, he keeps it dynamic by changing up the background by making it animated and changing color per gun as well (a demo reel I decided not to show here had the problem of having a monotonous background in these demonstrations). The main critique I have, however, is the use of copyrighted material. Although he credits it all at the end, he uses a Rolling Stones song and various sound effects from other video games for the gun sounds. I also do not know what those projects were for initially. It would have also been nice to indicate which of the model credits go where, and it can be done in the description of the video. Overall, way to make what could be a monotonous specialty to display more interesting!

Sarah Abbott Demo Reel Fall 2020

This next one is from Sarah Abbott, a 2D animator. She really does a good job with music choice, prioritizing her best work in the front, and giving a brief variety with her projects. There is a perfect amount of time spent on each animation, and they each have a purpose and reason for fitting on the reel. My critiques for this one I'll keep brief: in the section with the dialogue, one of the character's lines get awkwardly cut off mid-speech and it's a little jarring on an editing standpoint. She could have cut it off before that character started the line. In addition, I cannot tell what role she had in these animations, whether she did some aspects of it or all of it. Those can be recorded in the description as well, so it can be easier to tell from someone looking at this in an internship standpoint what she did. Either way, I found this animation to be relatively smooth (with the exception of that one editing mistake) and displays the variety of what she can do.

Time for a professional one to end it off. This is David Han, a professional character animator who has worked on numerous studio films, and won an Annie for his character animation work on Spiderman: Into the Spiderverse. I thought it would be intriguing to include an accomplished professional on this list to see how a professional does a character reel. It's clear that he has a specific style in his character animations, with a lot of the scenes in display being action-heavy scenes with a few more toned down scenes in the mix (such as the segments with dialogue from Storks and Into the Spiderverse). I also found it interesting that he included play-blasts as well to demonstrate an aspect of his process un-rendered. In the description, he says that this is a "for funsies" version of a demo reel, but the way that the content is included and the fun framing device for the reel can serve as inspiration. Again, music is from a video game so we need to make sure to avoid those styles of music for our personal projects. Either way, this is definitely one to look at. 

That's all I have for now, and I'm looking forward to putting together mine for what's to come!

Alyssa out!