Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Wednesday, February 5, 2020

In Cuteness and Shadiness We Trust

Hey guys, Alyssa here to share with you guys something for the detective ideas we're throwing around.

So we've seen the inspector himself, we've seen the femme fatale, now let me introduce you to the sidekick, which, for easier writing purposes, I'll call Junior (working name).

Fun fact, this little guy was who I've been doodling while I was thinking about an idea of a robot noir concept. Just a cute little bot who looks like they'd be named "Jeeves". Who'll also be the villain for the evening.

With this concept in mind, I strove to have a character who's aesthetic can work in both a cute and a shady sort of way. When you see the oversized trench coat, for instance, one may think of two different things:
Image result for kid in oversized suit"

A cute little kid in an adult-sized piece of clothing and also...

Image result for shady trench coat"

a shady individual cloaked by his own clothing to reflect a hidden nature of sorts. 

Either way, this drawing has been long overdue, and I hope to share more of Junior here in the future! 

(Also for those curious, this is his design under the trench-coat. Muahaha.)


Alyssa out!



Tuesday, January 28, 2020

Concept Art and Brainstorming Things

Hey guys, Alyssa here to talk about a few things and show what I've been working on for the class!

First of all, I've completed some concept works for what I've been working on for the VR project. I went into this thinking at first that I knew what I was going to do, but then I realize that I wanted to save that concept.... to maybe be used at a future time. I'll elaborate later in this post.

After starting back at a perpetual square one, I decided on something. What if... there was a hidden hideaway of valuables for some not-so-nice noble magical being that could fly somewhere on a snowy mountain?




This sounded fun to do, you would be right on the ledge between the exterior on the mountain range (I had this idea before we did the mountain demonstration I swear), and the interior which would have a variety of trinkets inside of it. This would be a perfect way to blend in both the natural and the man(?)made elements to fulfill the requirement. I was also considering something a bit interesting. Blizzard perhaps as one of the two conditions? Am I being too ambitious with this weather condition? Maybe, but if there's a way that I could do that, I would like to see it.

Before I wrap up this blog post, I'd like to leave on a funny story. Before the semester began, I took a brief look at the Canvas page, and I saw that the titles for the types of projects we're going to do were on there. One of the projects was, well, the Film Noir project, yet it didn't have any context for it yet of course. I now realized that it was Andy and their kitchen shenanigans, yet back then, my gears started turning. And I do mean it as a pun because I was starting to come up with a Film Noir concept featuring robots. Something about their automated voices making it difficult to convey their emotions and a bar called the Flash Dive (wow, I'm being fruitful on the puns today).

It's still in its most basic thoughts but even if it isn't an idea that doesn't get off the ground here, I still want to do something with it at some point. At the end though it is still just the beginning of the semester, and maybe I or someone else may come up with a different or better concept.

Either way, I'm likely going to make trench-coat robots at some point in the future, even if it's not for a specific Monmouth project.

Until next time, Alyssa out!